Vodyani are extremely susceptible to resource starvation. Your problem is that you want to use a hammer when you really need to be using a screwdriver. Destroying a shell means nothing.Īnd they have a unique mechanic that justifies making them so hard to kill. Rather than just letting them exploit a loophole in the mechanics. If the Vodyani are supposed to be so good at defending their planets give them a buff that actually makes sense and applies specifically to their faction like a bonus to damage defending their territory or maybe an improved version of the draft tactic where they can draft more of their pops at once. Simply blockading their systems won't prevent them from fielding more soldiers because their soldiers are empty shells projecting their consciousness from the safety of their Ark. Including being able to generate manpower because their population isn't a physical population, it doesn't need to be transported physically only housed somewhere.
The problem is because you can't attack Vodyani Arks that are anchored which means they basically provide infinite reinforcements, in theory any other faction could do this if the player was stupid enough not to gain space superiority first or possibly if the fleet was cloaked and the attacker couldn't detect it.That sounds like a unique mechanic to me. It makes more sense if ships and arks in a blockaded system don't receive troop reinforcements because blockades are literally supposed to stop things getting in or out of a system, unless the ships are cloaked and the blockading fleet can't detect them.
The problem is because you can't attack Vodyani Arks that are anchored which means they basically provide infinite reinforcements, in theory any other faction could do this if the player was stupid enough not to gain space superiority first or possibly if the fleet was cloaked and the attacker couldn't detect it. Any ship in orbit provides troop support which is fine, and that troop support will replenish every turn if that ship is in friendly territory which is also fine because with every other factions ships you can fight them in orbit and destroy them to stop them providing support, which is invasion 101. This isn't a trait specific to the Vodyani though, it only affects them because of some of their specific mechanics.
Don t waste your time trying to take planets that are't improved and don't have any infrastructure Use your navy to cripple their ability to expand. You're complaining that you can't zerg the faction specifically designed to be hard to take in an infantry war. It makes logical sense that defeating projections of virtual consciousness doesn't work that well.Īnd seriously. You kill them and they just port more minds to bodies. Originally posted by Autocthon:the Vodyani are virtual beings.